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Card Battle Bugs, Round Two 
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Leading King
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I think I'll leave it as is (since it's less a bug and more an oversight re: how the moves behave in the games themselves) - there are already a lot of complications around multiple turn moves (they're prone to bugs) and Slaking's ability was only added so it's not completely overpowered. And, I guess, it's not something that could be exploited (like Me First above could). :Ia

Thanks though, I didn't know about that bit. o/

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Fri Feb 03, 2012 1:15 pm
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The other reason I was pointing it out is because those moves behave the same way in game if they're interrupted by flinching, paralysis and confusion and I wasn't sure if you were planing on putting them in later. But I suppose your solution still works then, it's just a deliberate difference from the games.

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Fri Feb 03, 2012 2:02 pm
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Umbreon used Faint Attack!
It's super-effective!
Exeggutor took 93 damage!
Exeggutor used Trick Room!
Exeggutor twisted the dimensions!


Umbreon used Faint Attack!
It's super-effective!
Exeggutor took 86 damage!
Exeggutor restored 20 HP with its Sitrus Berry!
Exeggutor used Agility!
Exeggutor's Speed sharply rose!


If Umbreon hit first without Trick Room, Exeggutor should have hit first the next turn under it.

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Mon Feb 06, 2012 5:27 am
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Loner Princess
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Trick Room is a low priority move, so no matter how fast the pokemon using it is (unless the foe is also using Trick Room, Wonder Room, or Magic Room), it will always go second.

Exeggutor would have gone first, but due to using Trick Room, it went second.
The use of Trick Room then made Exeggutor, who would normally go first, once more go second.

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Mon Feb 06, 2012 5:35 am
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Recently I don't always get a Battle Point when I win a battle.

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Sun Feb 12, 2012 10:27 pm
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Leading King
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The chance of getting BP is 100%. It may be lag making the point not get properly credited.

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Mon Feb 13, 2012 12:07 am
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Pretty Princess
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Phanpy used Gyro Ball!
A critical hit! Timburr took 10 damage!
Timburr used Low Kick!
Phanpy took 21 damage!


Phanpy used Magical Leaf!
A critical hit! Timburr took 27 damage!
Timburr restored 20 HP with its Sitrus Berry!
Timburr used Low Kick!
Phanpy took 23 damage!
Phanpy restored 20 HP with its Sitrus Berry!


Phanpy dove underwater!
Timburr used Low Kick!
Phanpy took 21 damage!



Phanpy used Dive!
Timburr took 15 damage!
Timburr used Low Kick!
Phanpy took 24 damage!
Phanpy fainted!

Low Kick should've missed if Phanpy was underwater, I think. :Oa

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Mon Feb 13, 2012 9:41 pm
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Leading King
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Hm yes :Ia Unsure why it hit, I can't seem to find where the problem is...

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Tue Feb 14, 2012 5:10 am
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Pretty Princess
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Drowzee used Bulk Up!
Drowzee's Attack rose! Drowzee's Defense rose!
Slowpoke used Water Gun!
Drowzee took 10 damage!


Drowzee used Razor Leaf!
It's super-effective!
Slowpoke took 29 damage!
Slowpoke used Tackle!
Drowzee took 10 damage!


Drowzee used Razor Leaf!
It's super-effective!
Slowpoke took 25 damage!
Slowpoke restored 20 HP with its Sitrus Berry!
Slowpoke used Tackle!
Drowzee took 11 damage!


Drowzee used Bulk Up!
Drowzee's Attack rose! Drowzee's Defense rose!
Slowpoke used Tackle!
Drowzee took 8 damage!


Drowzee used Swift!
Slowpoke took 13 damage!
Slowpoke used Tackle!
Drowzee took 8 damage!


Drowzee used Swift!
Slowpoke took 13 damage!
Slowpoke used Water Gun!
Drowzee took 8 damage!


Drowzee used Bulk Up!
Drowzee's Attack rose! Drowzee's Defense rose!
Slowpoke used Water Gun!
Drowzee took 8 damage!
Drowzee fainted!

I don't actually know if this is a bug or not, but I was just wondering if Bulk Up is supposed to affect special defense, since it seems like it did during this battle. :Oa

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Fri Feb 24, 2012 6:57 am
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Leading King
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It sounds like the first Water Gun did max damage - if Bulk Up had affected Sp. Def the damage would continue to decrease (it didn't; Water Gun was used twice after and did the same 8 damage even though Bulk Up was used in between). :oa

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Fri Feb 24, 2012 10:06 am
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Sneasel and Weaville can learn Hone Claws by level up, but the move can't be taught.

However I've had it used against me by enemy pokemon while battling. I didn't realise that it couldn't be taught so I didn't grab a screenshot of it, but it had the correct text (raising accuracy and attack by one) and there are other accuracy boosting moves that function. So I'm assuming it's just a move that has managed to slip through the cracks.

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Thu Mar 15, 2012 8:02 pm
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i think that's one of the gen v moves that are available to the enemies but not to you. like cotton guard.

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Thu Mar 15, 2012 8:03 pm
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Yeah, I saw it on that list, but I got the impression that the moves on there were ones that weren't going to be included at all. And that since it was one of the blue WIP moves that if the enemies got it players would too.

I figured it was safer to mention it just in case.

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Thu Mar 15, 2012 8:16 pm
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All implemented gen V moves are available to enemies only. o/

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Thu Mar 15, 2012 9:47 pm
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Cloyster used Scald!
Umbreon took 48 damage!
Umbreon used Faint Attack!
Cloyster took 26 damage!


Cloyster used Dragonbreath!
Umbreon took 26 damage!
Umbreon used Faint Attack!
Cloyster took 24 damage!


Cloyster used Dragonbreath!
Umbreon took 25 damage!
Umbreon used Faint Attack!
Cloyster took 23 damage!


Cloyster used Dragonbreath!
Umbreon took 25 damage!
Umbreon restored 20 HP with its Sitrus Berry!
Umbreon used Faint Attack!
Cloyster took 26 damage!
Cloyster restored 20 HP with its Sitrus Berry!


Cloyster used Dragonbreath!
Umbreon took 24 damage!
Umbreon used Faint Attack!
A critical hit! Cloyster took 48 damage!


Cloyster used Protect!
Cloyster protected itself!
Umbreon used Faint Attack!
Cloyster protected itself!


Cloyster used Scald!
A critical hit! Umbreon took 104 damage!
Umbreon used Faint Attack!
Cloyster took 24 damage!


Umbreon used Quick Attack!
Cloyster took 10 damage!
Cloyster used Psywave!
Umbreon took 37 damage!
Umbreon fainted!

Psywave is a Psychic type move, yet it hit and KOed my Dark type Umbreon.

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Fri Mar 23, 2012 9:23 pm
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Loner Princess
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Bulbapedia wrote:
Though it is a Psychic move, Psywave deals typeless damage, taking neither weakness nor resistance into account, though it still cannot hit Dark-type Pokémon without using Miracle Eye.


I believe Shiro decided, however, that with respect to VDex it doesn't make sense if it's doing typeless damage and still can't hit a Dark type, so Psywave can affect Dark types.

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Fri Mar 23, 2012 9:33 pm
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Sorry to bug you - I know this was reported already, but just in case you forgot or have already fixed it and this is still happening: The Normal Gem doesn't seem to be working properly as its bonus didn't kick in for the first move.

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Battle ID 1286660

The Chansey is mine.

Minun used String Shot!
Chansey's Speed fell!
Chansey used Double-Edge!
Minun took 47 damage!

Chansey is hurt with 15 recoil damage!

Minun used Acid!
A critical hit! Chansey took 50 damage!
Chansey used Double-Edge!
A critical hit! Minun took 99 damage!
Chansey is hurt with 32 recoil damage!

Minun used Sonicboom!
Chansey took 20 damage!
Chansey used Double-Edge!
Minun took 47 damage!

Chansey is hurt with 15 recoil damage!

Minun used Acid!
Chansey took 26 damage!
Chansey used Double-Edge!
Minun took 47 damage!

Minun fainted!

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Tue Apr 17, 2012 6:43 am
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Leading King
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I think several gems (the ones that weren't handed out in giveaways) have this problem. I really need to remember to fix it later, though (can't fix it atm). :(a

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Tue Apr 17, 2012 7:53 pm
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Not entirely sure if this belongs in bugs or typos, but a Seaking just used Night Shade and it was a critical hit, though the amount of damage was the same (38, since the level was 38). I don't think I need the log, since it's a minor error with the unneeded 'critical hit.'

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Wed Apr 18, 2012 11:50 am
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Leading King
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Unsure if fixed damage attacks can critical in the original games, but regardless, I don't see much of a harm. The damage would still be the same since it is fixed, after all. :Va

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Wed Apr 18, 2012 2:18 pm
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